greentec's inventory

Book


시작하세요! 텐서플로 2.0 프로그래밍, 위키북스, 2020

Peer-reviewed publications

Kim, Hwanhee, et al. "Puzzle-Level Generation with Simple-tiled and Graph-based Wave Function Collapse Algorithms" IEEE Transactions on Games, 2024.
Kim, Hwanhee, et al. "Graph based wave function collapse algorithm for procedural content generation in games." IEICE TRANSACTIONS on Information and Systems 103.8 (2020): 1901-1910.
Kim, Hwanhee, et al. "Automatic generation of game content using a graph-based wave function collapse algorithm." 2019 IEEE Conference on Games (CoG). IEEE, 2019.

Conference

Automatic Generation of Game Content using a Graph-based Wave Function Collapse Algorithm from Hwanhee Kim

[NDC2017] 딥러닝으로 게임 콘텐츠 제작하기 - VAE를 이용한 콘텐츠 생성 기법 연구 사례 from Hwanhee Kim
1. Dungeon 2D / 2. RPG Portrait / 2-1. RPG Portrait (semi-supervised) / 3. RPG Character(MV)

[NDC2016] 신경망은컨텐츠자동생성의꿈을꾸는가 from Hwanhee Kim

Blog


Playground